Sunday, July 7, 2013

XCOM: Enemy Unknown (iPad) - XGN Entertainment

Have portable games by the rise of tablets still exist right? The iPad takes the role of the handhelds later on if the trend continues to develop in this way? Sony does not cross the secret of the fact that she feels threatened by the tablet from Apple. Thus, the sales of the PS Vita according to the manufacturer disappointing by competition from tablets and smartphones. First, perhaps a bit exaggerated statement, but now with the iPad version of XCOM:. Enemy Unknown on the market not such a crazy idea

What is called the iPad version of XCOM: Enemy Unknown presents itself as a full game on the console so that also could end. Apart from some minor concessions, the turn-based strategy title on the tablet almost identical to the versions on the PC, Xbox 360 and PlayStation 3. For iPad-concepts is the price a bit on the high side: for eighteen euro XCOM is the digital counter. Is it worth the price, considering the game is now sold for twenty bucks on the original platforms is?

Although the game journaille positive look at the re bored of XCOM, sold the strategy game not very much. By bringing the game to the Mac, smartphones and tablets publisher 2K Games is hoping for a sales incentive. Looking at what brought the console version, that should succeed without problems. XGN rated XCOM: Enemy Unknown with a 9.0 and was in our opinion one of the best, if not the best strategy game of 2012. Why: it was strategic depth, successfully modernized without destroying the concept and replayability was huge

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Touch the aliens!
Automatically also applies to the iPad version. Normally handheld games lend themselves to short play sessions, but for XCOM, you need to take your time. An afternoon in the garden or lounging on a beach with the morning sun on your bakkes this game play is more advisable than fleeting moment in the train. It provides the same experience as on consoles and therefore deserves kudos developer Firaxis Games. Never before was in the Apple Store a title of this size and quality as XCOM.

This is partly due to the introduction of the touchable screen. The lack of a mouse and keyboard or controller had the American studio another control designs. One that you can perform. Everything with simple touches Because XCOM a turn-based game is concerned this was pretty simple. The game gives you all the time in the world to select your characters and move or execute commands. They Unfortunately strubbelt this control sometimes disappointing when multiple characters are together nearby. Then you select the wrong soldier without hope.

Not quite flawless
There is a point where the control of XCOM on the iPad drops a stitch. That is the rotation of the camera. On the console version easy to do with the shoulder buttons on the tablet difficult because you are in an awkward twist to squeeze your hand. Fortunately, this remains the only shortcoming. The touchable screen speeds up the game generally dire, during the attacks that you set. While you must first complete a carrouselletje the console version you can simply click on the iPad the action that you see at a glance so.

Just as addictive
XCOM with two gigabytes on the large side, but you notice that Firaxis is still withheld. In order not to make the game too large, there are for example, a number of maps is not included in the original version. This will take you just a little too often in environments that you’ve already seen an hour ago. Moreover, also the visuals screwed down, which makes sense. Unfortunately not enough, because the framerate often inkakt. Completely smooth running XCOM on the iPad does not. And then there are the long load times and onskipbare intro which soon start working on you. Nerves

flaws aside, XCOM offers the same experience as last year. Indeed, the concept has not changed. Still, it is an addictive turn-based/strategy/squad-based-game that is played through an isometric perspective. Central building your squad. Every soldier you a name, outfit and equipment give, after which you can set off with him or her to do and experience can. When they die, you are lost and to avoid that you have a base where you can buy all sorts of things and can upgrade. Exactly as on consoles so.

Best iOS game
XCOM: Enemy Unknown on the iPad offers an experience that you have not experienced in another iOS game. Apart from a few bumps and limitations is completely the same as the version on consoles and PC. Eighteen euro for iPad concepts maybe on the expensive side, but with the amount of hours you’ll stop in XCOM’ve earned that right back.

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